Home > SomeoneWhoDied > Aura Toonlink V.21 Is Up… YAY, I’m active again.

Aura Toonlink V.21 Is Up… YAY, I’m active again.

…title speaks for itself…
Download

Texture:
Use the .pcs file for multiplayer…use the .pac for SSE
Ignore the common_3.pac file… that was uploaded for 1 specific person…I kept it up incase anyone needed it…

Changelog:
V.01 (unstable, glitchy, 1st version)
Walking, runing, jumping, rolling, dodging, and crouching make little aura…
Waiting: a 10 dmg attack with 1 knockback….good for cheap chains
Acombo: 1st attack: Stuns near TLink, Aura near tip. 2nd Attack: aura. 3rd Attack: Freezing
Side Tilt: Aura Illusion: Toon Link does a mini foxdash with a swordswing…then teleports back to where the attack started (moves about the range of ike’s smash)
BAir: in air, cape effect. on ground, it makes them suddenly fall onto the ground…if enemy is hit, he/she cant move for 2 seconds…good for chaining.
Up special was modded to have 1 hitbox of each element… (sleepytime anyone?) Attacking near the tip will pitfall them…Attacking near toonlink has a chance to put enemy to sleep.
Side smash has a semi longrange aura explosion attack for 12 dmg
All other attacks have aura hittype

V.2
Made FSmash blast a bit bigger

V.21
Fixed freezing problem with final smash. (made it unedited…will edit later)
Now most actions have an aurablade over the master sword.
Waiting: now 1 dmg explosion 1st, 100 shield damage, 80% shield (blocks most attacks). And aura blade.
Walking attack(side tilt): more aura and a small chance to stun.(1/10 hitboxes) Note that this is ONLY side tilt. it doesn’t mod sideup or sidedown tilts.
BAir: Aura is more in place
Sidesmash: Slightly further aura blast

EDIT: I DIDN”T DO SOME THINGS I SAID I WOULD DO YET….sry…
(extra explosion on FSMASH, I won’t do hitboxes on movement aura cuz that=broken, ect…)

Next Version(.3 tomorrow maybe) OR (.5 This weekend) OR (.6 Expext a long wait):
To be modded by V.6:
Modded Final Smash (yays…hopefully)
FAir: Combo (I finally found out how to add extra attacks to a combo with the goto thing…)(maybe)
Sword will be invisible IF someone can tell me the model part AND and Body part IDs
Extra explosion added to FSmash
Uptilt modded

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Categories: SomeoneWhoDied
  1. Kyzon
    08/27/2009 at 1:09 am

    look at his taunt with the wind waker… in other.. one of the values will be the body part id’s… look for the 2 that start off the same… one should be sword the other sheild

  2. 08/27/2009 at 1:17 pm

    how about looping his down taut for a multi hit neutral combo? just a sugestion and also the aura exlposion when he starts his waiting animation did you fix the damage it deals because if you slightly hold the cotrol stick in a direction it will do a lighting fast switch between his waiting stance and his walking animation which can cause about 400 damage in about 7 seconds. I recomend lowering the damage and instead of having the hitbox right at the begining put in a timer right before it at an interval of 60000 or as low as 38000 but nothing lower.

  3. 08/27/2009 at 3:28 pm

    um…its 1 dmg and no knockback now… It just makes a great shield…

  4. 09/03/2009 at 1:23 pm

    download link brings me to your files on media fire but there are no files there

  5. 09/06/2009 at 1:29 pm

    …no matter what computer I view it from, it shows (I don’t even need to login)

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